Important informations
Each player is responsible for his account
Secondary accounts lost passwords will not be recovered by administration
General Managers are chosen among players
Every character is granted 20 slots for items. Clothes are mandatory unless you want to be arrested for gross indecence.
Laws are to respect logic.
City expand as players join.
Level required XP can be found by multiplying by 10 the actual level to find next level requirment. For example to get to level two, a level 1 player must get 10 XP (10x1). For level 3, a level 2 must be 20 XP (10x2). For level 11, a level 10 must have 100 XP (10x10). Everytimes one person level up, his XP goes back to 0. So in fact to reach level 11, he must get 10+20+30+40+50+60+70+80+90+100, which means 550XP in total.
Some items may require a minimum level.
The highest level difference you have with another character, the better are the chances you will win against him.
If you go away for a few weeks or a few months, please let us know. If you cannot finish a roleplay within 24 hours, GM's are allowed to give the outcome.
If no GM is present, you are still allowed to make roleplays events. They will be reviewed later. Do not panic if XP or any stat or money is not transfered within 24 hours, sometimes GM are busy with RL.
Remember that the ammount you possess can be limited by laws of physic ... Carrying 100 big stones will crush you and reduce you to splatter, killing you instantly.
Cars are owned but cannot be equipped, unless you really want to get killed by the weight of course...
Cars can hold items if you did load them in. They must still be in your hands/carried to be used, therefore you shall take them from the trunk.